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Member of the faculty of Imam Sadiq University (peace be upon him).
Abstract
This study was designed to investigate the effects of Call of Duty on 11- to 13-year-old boys in District 10 of Tehran, qualitative thematic analysis method. Data were collected through purposive sampling and semi-structured interviews with 8 participants, game content analysis, response recording forms. The analysis method was based on Brown and Clark's (2006) six-step framework, which included: 1- in-depth familiarization with the data, 2- generation of initial codes, 3- development of initial themes, 4- revision and modification of themes, 5- final definition and naming of themes, and 6- development of the research report. The theoretical saturation criterion was considered as the criterion determining the number of samples; after the eighth interview, no new key theme was formed. The findings led to the identification of four main themes: 1- Positive effects of gaming, strengthening cognitive and social skills and reducing stress, 2- Negative effects of gaming, increased aggression, decreased sensitivity to violence, and the risk of behavioral addiction, 3- Factors influencing adolescent attraction, such as intrinsic game features and social pressure from peers, and 4- Cultural effects of gaming, especially representation of war and militarism. The results showed that the Call of Duty gaming experience in adolescents is the result of a complex interaction between individual, family, and social factors and the inherent characteristics of the game and cannot be analyzed independently of the bio-social context. Family instability is associated with increased gaming dependence and parental supervision is a key moderating factor.
Karami, E. and Shoaei, M. H. (2026). Investigating the effects of Call of Duty on 11-13 year old adolescents using thematic analysis method. Bi-Quarterly Journal of Cultural Guardianship of the Islamic, 16(36), -.
MLA
Karami, E. , and Shoaei, M. H. . "Investigating the effects of Call of Duty on 11-13 year old adolescents using thematic analysis method", Bi-Quarterly Journal of Cultural Guardianship of the Islamic, 16, 36, 2026, -.
HARVARD
Karami, E., Shoaei, M. H. (2026). 'Investigating the effects of Call of Duty on 11-13 year old adolescents using thematic analysis method', Bi-Quarterly Journal of Cultural Guardianship of the Islamic, 16(36), pp. -.
CHICAGO
E. Karami and M. H. Shoaei, "Investigating the effects of Call of Duty on 11-13 year old adolescents using thematic analysis method," Bi-Quarterly Journal of Cultural Guardianship of the Islamic, 16 36 (2026): -,
VANCOUVER
Karami, E., Shoaei, M. H. Investigating the effects of Call of Duty on 11-13 year old adolescents using thematic analysis method. Bi-Quarterly Journal of Cultural Guardianship of the Islamic, 2026; 16(36): -.