نوع مقاله : مقاله پژوهشی
نویسندگان
1 دانشجوی دکتری تخصصی علوم اعصاب دانشگاه علوم پزشکی بقیهالله (عج)
2 دانشیار دانشگاه افسری امام حسین(ع)
چکیده
کلیدواژهها
عنوان مقاله [English]
نویسندگان [English]
At first glance, cinema is considered one of the aspects of entertainment, especially in the new age. Watching movies in cinemas, analog and digital home televisions, and internet televisions are platforms for spending leisure time and entertaining different social classes. The purpose of this research is to study the function of cinema in the representation of sociological and epistemological concepts, which deals with the case study of the popular TV series "Squid Game". The research method of this study is quantitative and qualitative content analysis, and the results of the research show that this series, using the language of art and using significant media techniques, has been able to draw a contrasting two-faceted format based on the eastern knowledge of "yin and" Yang", to depict class society and different classes of society. A society in which the lower and middle classes are condemned to serve the wealthy and upper classes. In "Squid Game", the main word of the capitalist system is a statement that forms the main suspense line of the story: "In capitalism, everything is a commodity and everything that is a commodity has a price." Cinema and art have the ability to convey the most complex reasoning and cognitive concepts in sensory and perceptive formats to the mind and heart of the audience. This series has also been able to convey many sociological and epistemological concepts to the conscious and unconscious of its audience.
کلیدواژهها [English]